any slot you prefer, but the latter must be done on the crafted ring as it is helm. Where this weapon really shines though is the relic weaponskill, Catastrophe. This Now, since Dark Knight is about as frail as a Black Mage but with metal armor, I dont suggest you use this after about Lv.15 unless its really necessary. Many people remember using Thf as a sub in era in order to drop giant single hit WSes like Spinning Slash with Sneak Attack forcing the WS to critical hit. This New and Returning Players guide goes over some early gear progression for players that have recently just hit level 99. Traveler's Mantle. PLD is the easiest and, arguably, one of the most effective tanks in FFXI 75 pre-Atonement era. Healers will hate you if you abuse this too much, so please pay attention to their MP and use Souleater when it makes sense to use. This is a strange 2-hour ability to be honest, it's pretty weak for normal play just allowing you some cheeky healing every time you hit that is very unlikely to save you from death. This is the better half of DRK's selection of Empyrean weapons. Some Dark Knights favour Scythe, some favour Great Sword; each has their own advantages and disadvantages and both are very capable. Plus, it allows you to possibly counter. Just wondering if there are any updated gear guides for 2020? Crossbow is exceptionally powerful at lower levels, if you have the proper crossbow and gear you should be able to hit harder and faster than your 2 hander by shooting bolts. Having some trouble with my Entropy set atm. Finally, you begin the arduous task of getting AF and limit breaking quests done. If you are not at full HP this simply works as a normal drain spell, so make sure to be capped off on HP in order to gain the bonus max HP. Weapon Grade: B- This 2h however can be one of if not the strongest in the game when used in very specific circumstances. The Eden developers have been nice enough to tell us what is in the pipeline and what we can expect as future events, which allows us to plan out gear ahead of time. Diabolic Eye - This is a pretty decent ability, giving Drk it's only on-demand accuracy increase at the cost of total HP. Head to Giddeus. On this page, you will find the best gear and best-in-slot items for your item level 375 sync by queuing into Sigmascape V2.0 (Savage) with the Shout group ambuscade/dyna/whatever since sakpatas came out. Also like Warrior, many are simply not practical for general usage. Game: FFXI. The guide is basically my attempt to make the information easier to digest and locate with convenience and also serves as a self-reflection of what I've learned in the past 1-2months. On the side of good news, though, these levels are when you get some of your most awesome spells and weapon skills. replaced with Skill Speed and one Direct Hit meld replaced with Determination. It basically trades-in a small portion of your damage over time for survivability and hate control, but only works well Lv.60 and higher. Also check the general/widget tips. Strategies and information in guides may not work for everyone. If you have cleared the Dragonsong's Reprise already and have a Once you find a target, I wouldnt expect anything less than a swift victory. overcap on the chosen substat as a result, indicated by red text in the melding percent of the alternatives, you still need to keep this gap in mind. Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. Aeonic Im working on lionheart for my runefencer. Congratulations! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. To be clear, this isn't tanking via hitting the mob with your scythe to keep hate while casting shadows - while that play style is valid, it doesn't perform differently than normal play and isn't as effective on most higher-level mobs. At lv.30, Warrior or Dragoon become the better choice. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Ninja also finds it useful to sub when soloing for Stun to give them a few moments in order for them to re-cast shadows in a pinch. The choice is up to the player. The later has the are more powerful and has the highest delay in all weapons at around 528. A GMS-like v83 private server which aims to create a challenging yet fun environment with our low rates. Gaude1 . This set would have 23.5% Haste in equipment, basically capping you while maintaining high +enmity in gear. Anywhere you can get Physical Damage Taken-% or Damage Taken-% that is the real MVP stat here. Notes: Scythe is an incredibly high-damage weapon with an incredibly potent weaponskill, Guillotine. Ragnarok - The other relic weapon that Dark Knight get's access to, and man is it disapointing. If you need less accuracy you can use items like Bomb Core and Cerb+1/Foragers Mantle. a cost of about 0.3% DPS output but adds some wiggle room in execution. Average HP allows your Souleater to deal vicious damage, while your vitality means you dont have to worry all that much about being killed from doing so. do -10% PDT on cape instead of -dt you can drop defending ring for another moonlight. Dark Knight is a strange job while leveling, Scythe, the signature weapon, is actually really bad until level 60 and even casting spells is largely a waste of time. FFXIclopedia is a FANDOM Games Community. These are shown on the weapon and rings, While it should still perform within a couple Thank you very much, Quetz, great guide! The main issue is Last Resort effect vs Last Resort recast and there is validity to both of those options. If you need more accuracy you can use items like Toreadors Ring and Aces Helm. With weaponskills this will trigger on every hit of a WS, so if you use a 6 hit WS you will drain 60% of your entire HP pool, so be careful. Last Resort Effect - This increases the attack effect of Last Resort by 10% when fully merited, so 25% attack bonus. DRK fills additional roles in an auxiliary fashion such as: An off-tank (with some finagling as a main tank); On the other hand, only the dark-based spells of a Dark Knight are useful most of the time. using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your desired GCD A- skill is very solid and allows a fair bit of substitution of accuracy gear for Haste and Attack equipment. Allot no more than 136 points into each substat for optimum They can also use some crossbows. Arcane Circle Recast/Weapon Bash Recast - Worthless. or is that just from using Drain 3? Blood Weapon (1) 2:00:00 Recast - When activated Blood Weapon drains HP equal to amount of damage done to the enemy for every swing connected. Enjoy! Otherwise, Dark Knight isnt so bad. Which Set to Use. Thief sub also allows access to Treasure Hunter for farming and camping NMs, and also gives a really decent bonus to dexterity for accuracy purposes. If you can't get an item with Fire Resist, equip whatever your best item is from the MDT set. Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. Namely Lv.60 when you finally get Guillotine. I would recommend you stop shooting your Crossbow at this point and focus on swinging with your Scythe and dropping massive weaponskills. [+] Veydal1 Offline Posts: 78 By Veydal1 2021-05-18 13:34:17 Link | Quote | Reply These are all great points. Salvage will add the Ares set which also is.okay. However, there may be differing opinions than those expressed in a guide. gloves with a synced CRIT+DET piece as well is a negligible DPS loss. sync by queuing into Eden's Verse: Furor (Savage) with the Unrestricted Party The DPS requirement for the encounter is much easier to A+ skill means you will require less accuracy on gear at higher levels, freeing up more slots for Haste and Attack. This spells damage scales with Dark Magic Skill up until a cap of 300 and then stops, after that just gear for magic accuracy via INT, skill, and raw magic accuracy items. But it's easy to find out what people think about it .. it's a glorified skillchain machine. due to potency and system changes, so simply using synced CRIT+DET gear with Having above 1 in every elemental resist opens up the ability for you to 1/8th and 1/16th resist spells which I think is worth doing but some people don't. What gear should I focus on getting/improving to further progress with DRK? The weapon, hands, feet, earring, neck, and wrist listed must be exact, but This is the best sub job for all levels of zerging because the haste only gets better the more you have, and in zerg situations you are at very high haste levels to begin with. This weaponskill is significantly weaker than Guillotine in damage output, but will provide an aftermath effect which will grant you 10% equipment haste until it wears off. Allot no available. your damage. If this has been answered before I am sorry. These substitutions are shown on the weapon and earring, respectively, but can Also, if you or anyone else dont know yet, you can easily make gravitation, lvl1 skillchain, to MB Drain3 with, using weapon bash with af gloves then entropy. Not sure how many people have done this, but I wanted to master DRK on an alt, to have a new job to play with. normal mode release. won't overcap on the chosen substat as a result, indicated by red text in the the OP guide has them for some but the sets i've seen don't seem to be using them now. Utsusemi doesn't help much unless the mob constantly spams dangerous AoE's that hit for about 1k+. We know that eventually Eden has plans to add Nyzul Isle, Salvage, Einherjar, Zeni NMs, and Dreamland Dynamis at some point. tome pants for savage release requires capping tomes on the week of normal mode CE stands for Cumulative Enmity, this is enmity that doesn't degrade over time and you can only lose by taking damage, hate resetting moves, losing shadows, or being enfeebled. If you use Souleater, you can prevent a whole six attacks from landing on you while you have enmity. These three specific GCD speeds are chosen because they align well with 60- melding menu. This can be merited in a few different ways to transform the ability which will be covered in the merits section. The difference between Paladin's Job Abilities and Dark Knight is that Dark Knight's abilities reduce survivability. This strategy is used to take down very scary end game monsters in 30 seconds flat like Vrtra, Bahamut, and Dynamis Lord. You can with a bit of work reasonably unlock mythic, empyrean, and aeonic WSs without having those full weapons. FINAL FANTASY is a . Emicho hands is another option if you need that little extra STP, and more accuracy as well. I'm finally making Caladbolg now, and I have a good idea of when it will get used versus when it won't. GCDs over the whole fight vs 2.45. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. Notable Weaponskills: Vorpal Blade. Later on Sturmwind is a very powerful 2-hit WS and can really put the hurt on mobs; also because it's multi-hit it synergizes very well with Souleater. You virtually require Warrior leveled at least a little bit, and you have to kill. Since HP and MP are more balanced with Mithra, you can deal a large amount of damage with Souleater, while draining it all back. On the flip side if you cast this willy nilly you are likely to get very bad returns. Arcane Circle (5) 10:00 Recast - Increases resistance to arcana. Lot to digest here, but I appreciate that level of detail very much. These are Dark Knight's specific spells and abilities with their era CE/VE values: Generally speaking your goal is to keep Drain 2 > Drain > Stun > Sleep II on cooldown in that order, then fill the gaps with Sleep, Bind, and Poison between recasts. Blood Weapon is an amazing concept, but ultimately fails to deliver as a two-hour ability. There is no weaponskill which stacks constructively with Souleater, however. Summary - The Gear Here is the best defense-wise for your level, the Courage and Balance rings are interchangeable and moreso since DEX+1 = ACC+1 since a previous update. TP sets should be able to work with /WAR as well. Since the job pulls a lot of hate just normally, hitting for less damage with lower strength might actually be a good thing since you can build-up your TP at the side and then finish the monster off with a powerful weapon skill, and then magic burst for even further damage. Dark Knight Tank in Final Fantasy XIV: Endwalker (Patch It also gives Warcry, which is a high level job ability (when subbed) that gives everyone in the area effect a boost to attack power; perfect for just before a skillchain is started. Next is your body piece. A whole lot of bang in a little buck. This guide will cover basic endgame PLD/NIN gameplay for most encounters. While they have a respectable rating in Elemental Magic, the bulk of their magic usage comes from casting Dark Magic spells. As a 13+ year career DRK .. this is what I think of all REMAs. He A full team of eighteen Lv.75 Dark Knights using Kraken Clubs can take down even Kirin before he summons his minions. this is a nice giude, ty for throwing out all that information, but it looks like your tp sets are /sam based. Where Dragoon shines is Wyvern Earring, which is a +5% haste earring that can only be active when subbing Drg. This set posted has 400 accuracy, so with Hasso up is accuracy capped at the 410 mark we are looking for. DRK_2022_Guide_V2 (1).docx. You will at least need to have a Haubergeon, a pair of Sniper or Woodsman ring and a life belt by level 60. Usually you will want to use this on cooldown just for more stats. 2.45 should feel more familiar to those experienced with Dark Knight or other tank jobs, while 2.50 requires slightly less effort to keep offensive cooldowns rolling exactly as they become available. Required Total Job Points Spent. Weapon Grade: C These are shown on the earring This post introduced me to your YouTube channel! Third Eye, acquired at Lv.30 allows you to anticipate any attack directed at you, is increased by a ton when used in conjunction with Seigan acquired at Lv.70. Thoughts on this for a defensive hybrid set? Additionally replace the chest or pants if you wish to run Zeni NMs or ZNMs add a ton of items like the Aurum Cuirass set, a new great sword in Nagelring, and a ton of small upgrades that would take too long to list. At Lv.5 you get Arcane Circle, it's good against arcane monsters and it also will boost your party. For example, you hit a monster for 100 points of damage with Blood Weapon active. It's not a lot of PDT like Sam and Mnk can get, but it might save your life from a 1 shot Eagle Eye Shot or something so I'd recommend having it. It also allows you to upgrade your relic armor to +1 versions which gives additional dark magic skill and stats. These are all great points. IX are replaced with Determination. And if thats not enough to make you sub this, you get Meditate at Lv.60. reach the desired threshold. with CRIT+DET on it. Most of the time, focusing on accuracy, attack, dexterity, and strength-boosting equipment is your best bet. That's the inevitable direction that comment turns it, though. I can almost guarantee this is when youll want to start moving into this weapon proficiency more often than not. Offline. I assume the next best thing is judgement? These substitutions are shown on the weapon and second ring, respectively, but can Remember that you have Weapon Bash as a fantastic ability to stop the mob from hitting you or unleashing a strong WS/spell. So all in all it is a way to make a drk a supportive DD in situations that you have a ninja or warrior tank that cant normally handle the amount of hate you generate, with a minor decrease in overall damage. Im kidding, of course. Last Resort (15) 5:00 Recast - Increases your attack by 15% and lowers your defense by 15%. Oh and I didn't even mention that Catastrophe heals you for a percent of damage done which makes you very hard to kill with this weapon and allows for some very aggressive Souleatering. It will then say Additional Effect: 100 HP drained from the Target. It won't actually drain the target's HP, but you will restore your own. Your first step to get your Raven Scythe is to go to Bastoks Metalworks and talk to Raibaht in Cids lab. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. You do not have the skill ranks that Warrior does to make this viable. The Head has some use as a WS piece if you lack other options, and the body is mostly not good for Drk but can see use if you absolutely don't need accuracy in your body slot. BiS sets do; the damage difference in this case is only about 0.4%. Also like Warrior, many are simply not practical for general usage. This set is recommended along with the 2.50 set and has the best Seeing as you don't get hasso till 50, War is your go to sub from 30-49 if you don't need Ninja for defenses. :-/ and what grind i need to be on weapon wise to get a decent one? Anyway, in these levels, youll be doing mostly the same things. These sets are specifically for The Unending Coil of Bahamut (Ultimate), 1. Dark Knight has a very low Marksmanship skill (E), but honestly skill levels don't matter too much until the 50s or 60s. Scythes are split into two types: Zaghnal and Scythe. These sets are specifically for The Weapon's Refrain (Ultimate), abbreviated Singlehit weaponskills have the risk of completely missing; producing no TP return and no damage. Another prominent piece of equipment is the Haubergeon body piece. replaced with Determination and one Critical Hit meld replaced with Direct Hit Now lets say, for example you deal that same damage, have 1000 HP, and use Souleater. Following the path west, head to H-7. It loses its use from 50+ but makes a comeback when performing a zerg since Rune Chopper is a very powerful zerging tool. I actually have Lycurgos for RUN and I considered building around that but ultimately I ended up doing Dolichenus and Decimation. Is it better to use them seperately and take the lower recast? about ~0.4% DPS output but adds some wiggle room in execution. As mentioned in the Blood Weapon paragraph, this can be combined with that ability for some crazy shit. Overview of Job Abilities, Traits, and Spells. UWU syncs to ilvl375, and synced gear must be item level 500 or higher for Very expensive and very good, this food pairs super well with Apocalypse when spamming the attack hungry Catastrophe but also does great with Guillotine and basically anything. Its a pretty decent Scythe. The Great Axe gives you access to strong weaponskills; Shield Break, as the first WS you learn, applies -40 evasion to the mob when used (not guaranteed, and based on combat skill level so keep it skilled up) which is one of the largest DPS increases you can possibly have for a party at low levels. This comes from years of playing around with Scythes and Great Swords at different points of the games life. meet currently than on release due to potency and system changes, so simply Available after completing the Blade of Darkness. The DPS Within the scope of FFXI, DRK is a Heavy DD (because of its use of heavy armor and whose primary weapons are two-handed great swords and scythes). This set replaces five Direct Hit X materia with Skill Speed in order to Both the 2.45 and 2.50 sets are recommended and have near-identical performance. This ability is okay, it's a relatively strong temporary attack boost you can slip in before a big WS. I mean, a Dark Knight using a puny little club. The only downside is their low vitality. Contents 1 Notes 2 Dark Knight Equipment Chart Notes E skill means that you will have to stack a full accuracy set and eat food which strongly compliments the weapon type. Like I said, a cool concept. hey all in this vid this guy has almost 8k HP any idea what gears he's using to get that? You will have to take a loan out on your house to afford the current price (100k+ on Eden currently per!) I have been doing RoE stuff and I'm following a guide to get 119 gear. since he started playing during Sigmascape and mentor on the Balance. Dark Knight while leveling is going to use a combination of Great Axe and a Crossbow. This is popular to use with Drain II ensuring you get a unresisted HP boost before you go out to Souleater something. All FFXI content and images . For those wishing to run 2.50. Where this weapon really shines though is the relic weaponskill, Catastrophe. But with a mere thirty second duration, you can really only get three or so hits on a target with it active. Contents 1 Blackest Dark Knight 2 Job-Race Combinations 2.1 Hume 2.2 Elvaan 2.3 Tarutaru Was pondering what to make next down the road. TP set or any WS's ? Weapon Grade: A+ Notable Weaponskills: Guillotine (DRK Exclusive, level 60), Spiral Hell (DRK . You know, starting fights with debuffs, kicking ass, then Souleater + Weapon Skill near the end. My caladbolg is at level 90 already so Id just be doing the fun plate farming. You can also cast spells like Absorb-TP, which if timed well can give you huge chunks of TP to increase your damage and lower the mob's damage. 6.3). Hit and one Skill Speed materia in the ring and two Critical Hit materia in the Merit parties are drastically different than normal parties as they no longer have a static tank and everyone is sharing a portion of enmity. but if you really want to just flex this is the go to. Does anyone have a set for these club WS's? desired GCD speed is perfectly adequate. Enmity from gear caps at +100 but you don't really have to worry about that, it's impossible for Dark Knight in era. result, indicated by red text in the melding menu. Leather Belt+1. Gimmick fights like JoL /DRG or JoP /WAR . This Scythe is only ever replaced by Perdu Sickle, a currently unobtainable weapon from high level assault rank, or if Tredecim Scythe is fixed. that won't overcap on Determination as a result, indicated by red text in the I use 4/5 sakpatas in my hybrid. Notable Weaponskills: Spinning Slash (DRK level 66), Ground Strike (DRK level 72). encounters. Youre going to be sitting there, among 15-20 other damage-dealers, seeking with no luck. Dark Seal - Pretty good one point wonder, this works much like Elemental Seal where it gives you massive magic accuracy bonuses when casting 1 dark magic spell. With your mostly useful artifact equipment in hand, the time is now to begin the last fifteen levels. Weapon Grade: B- ok so i'm not SU3 yet so most of that i cant use but going by that set it looks like WSD and STR augs are what i'm looking for now. Ranger is the sub job of choice before Warrior! Another downside is these levels are where most damage-dealers get quite expensive. Additionally replace the chest or pants with a synced Though if you have decent gear, you can probably tank Lv.10-15. Nice job on the guide! A pretty weak ability, if you remember to use it while fighting any arcana-type mob you and your party members will have a chance to intimidate the mob. Remember to get Signet before you go outside. indicated by red text in the melding menu. For T2 Odin, refer to this page for battle pattern and rewards. Intelligence and MP play a good role in being able to enfeeble monsters and drain their stats or whatever you need to do. That said if you find yourself unable to use souleater on cooldown because of MP constraints, maybe it's not the right merit for you. release. indicated by red text in the melding menu. Other than the gloves, Notable Weaponskills: Guillotine (DRK Exclusive, level 60), Spiral Hell (DRK level 68). Dark Knight, like Warrior is able to use many different kinds of weapons. MDT caps at 50% so with Shellra V you only need 23% to cap, if you want to play around just having Shell IV you need 28% to cap. Equipment: High-end Armor Sets (Magic), [Click header for High-end Armor Sets (Magic) section], [Click header for Events & Current Endgame section], [Click header for Other Resources and Tools section]. with CRIT+DET on it. Flamma Ring is a good choice instead of Rajas as well. As a Tarutaru Dark Knight, you enjoy a wicked MP pool and intelligence in which to use it. Warrior gives a nice boost to strength and dexterity, plus a trait for defense boost, and one of the most useful damage-dealing job abilities in the game: Berserk. Just use a Kraken Club and Haste/HP gear. A truly menacing job-race combination. The Dragonsong's Reprise (DSU/DSR) Sets, 8. This set is intended for compatibility with the UWU set and does not require Times that by 8. Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. resistance relic offer customizable substats and can be significant boosts to I should preface this by saying that category 1 is a mess of a category, and is still highly debated by Dark Knights in discord channels and forums everywhere. To make up for the lack of Skill Speed on gear, this set replaces ten Direct Even without Kraken Club, a well equipped and heavily merited Dark Knight can still dish out a lot of damage since they can reach the 80% haste cap. You must log in or register to reply here. You can check your stats under an item level 375 On the bright side, like most other damage-dealers, you can solo, or do Besieged and Campaign to get some experience. slot won't overcap on Skill Speed as a result, indicated by red text in the You can replace any Direct Hit meld with Skill Speed in any slot that won't performance. i've been playing sam but havent been enjoying it as much as i used to. Buying both the tome headpiece and the ring for Unrestricted Party and Minimum IL options enabled. syncing down, these sets are currently unmodified patch 6.1 savage sets; they You badly need to be doing both if you care about this job. CRIT+SKS piece if you wish to run a 2.45 GCD rather than 2.50. Peaceeee. With that, you can open a skillchain, let a friend weapon skill to close it, and then perform a second one either off that one, or with another friend. And if you are a newcomer to this game, the Beginner guide may teach you a few things you didn't already know. on how Dark Knight utilizes each stat, visit the melding and stat priority page It's important to keep in mind the people you're playing with. Thief is not a good sub job in my opinion, and I put it here purely to talk about why you shouldn't use this. threshold with the same substats can be substituted at no loss. The problem is that if you are stacking Last Resort and Souleater togethor, this staggers the timers and can lead to waste. Every race also gets "Race Specific Equipment", or "RSE", that will boost a race's stats to equal, or possibly even surpass other races. weapon from the fight, use it with Direct Hit melded in the third slot. There's a lot of accuracy gear to play with in this set. There's a whole food section at the bottom of this guide but it's worth mentioning to make sure to always use it, even on Colibri that steal your food. B- skill means that you will have to sacrifice some Haste and Attack for Accuracy gear, producing less DoT in the long run. Warrior is the sub job you will use while leveling before Samurai comes into play. Dread Spikes (71): The coolest and most fun "spikes" ability in FFXI, Dread Spikes once cast causes you to drain HP from the enemy every time you're hit equal to the damage the mob does to you. You can replace any Direct Hit meld with Skill Speed in any slot that won't There's so many ways to get accuracy in this set and the main issue is trying to cap accuracy without losing any STR/Attack. The last- and second-to-last steps of the Bozjan For more detail This set is used against mobs you specifically know will use fire spells/abilities, with this set and some buffs like Barfire/Fire Carol you can reduce the incoming damage to nearly 0. From 20-30 this sub will offer you a small Accuracy Bonus (+10) as well as Sharpshot that increases your ranged accuracy for spamming crossbow bolts which you should be doing at that level. Physical Defense Bonus. Does Armadaberk really come ahead in that many situations? RuberCaput 2 yr. ago As others have said, the last pages of the ffxiah guides usually have some sets you're looking for. and 120-second cooldowns and should minimize rotational drift. An infinite amount of time! This gives haha yeah i know. Don't forget you can Stun/Weapon Bash pesky moves like Pecking Flurry or Cocoon. For one, Bloody Bolts can drain the targets HP for no MP cost, and a lot faster than your spell Drain. requirement for the encounter is much easier to meet currently than on release
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